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Browser Game Vs. Native Game Code Base Will
Reach Mobile Websites Have Broader Reach. The vast majority of your code base will be the same for all platforms, but the down size is releasing your game will not have the simplicity of a HTML5 game.An app simply cannot be shared in this fashion. My advice would be build a native app in XNA or MonoGame and consider NaCl and/or ExEn to get your game onto other platforms. If you want something a bit more advanced, check our guide on how to use Open Broadcaster Software.When this is combined with Google Chromes NaCl (Native Client) the results are pretty amazing (requires chrome). These are all very simple to set up and will have you streaming and recording in no time. Powered by Hatch.We'll guide you through how to record and stream games using Microsoft Mixer, Steam, or your video card's native software.
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Sign in with your username and password to automatically configure them. Here you can connect to streaming accounts and customize your settings.There are a number of services offered here, like Facebook, Twitch, and YouTube, which you can click to have automatically configured. You can also customize the recording hotkeys here.Switch to the Streaming tab. This means that you don't always need to be actively recording to capture your great gaming moments-simply press the Save Instant Replay Hotkey ( Ctrl + Shift + S by default) while in-game to save.To bring up the other recording options in-game, press the Toggle Recording Hotkey ( Ctrl + Shift + R by default.)Remember, all your video will output to the Save Folder that is specified on the Global tab.
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